Software Engineer
A software engineer passionate about low-level software, kernel development, and performance optimization
About Me
A software engineer with a passion for low-level programming, system optimization, and kernel development. With expertise in C/C++, assembly language, and systems programming, I focus on creating high-performance, reliable software solutions.
The Netherlands
Technical Expertise
C/C++
Extensive experience with system-level programming, memory management, and performance optimization in C and C++.
- Memory Management
- Performance Optimization
- Multi-threading
- Low-level System Programming
Kernel Development
Specialized in OS kernel development, device drivers, and system-level architecture design.
- Driver Development
- Kernel Modules
- Interrupt Handling
- System Calls
Performance Optimization
Specialized in optimizing applications for maximum performance, low latency, and high throughput.
- CPU/Cache Optimization
- Memory Profiling
- Algorithmic Improvements
- Parallel Computing
Projects
kernel-anticheat
A Windows kernel-mode driver designed to detect and prevent game cheats. Implements advanced detection mechanisms and security features to maintain game integrity at the kernel level.
sharedsection-driver
A Windows kernel driver that demonstrates efficient communication between kernel and user mode using shared memory sections and threading, showcasing advanced Windows driver development techniques.
weather-api
A modern weather statistics application built with Next.js, providing real-time weather data and statistics with an elegant user interface and responsive design.
cs2-parser
A tool for parsing and visualizing Counter-Strike 2 physics files (.vmdl). Extracts collision meshes from CS2 maps and renders them in a 3D environment, useful for game analysis and development.
driver-remapper
A system that remaps drivers to signed sections in the Windows kernel, featuring components for kernel-mode operations, driver mapping, and a user-mode interface for system communication.